Resident Evil Requiem Needs To Bring Back The Series’ Mercenaries Mode


After the action-packed remakes and horror-centric sequels, Resident Evil Requiem seems to have everything it needs to be another smashing success in the legendary survival horror franchise. Aside from incorporating both the first and third-person perspectives of the series right from the get-go for the very first time, it will have to balance both the preferred gameplay styles of its latest entries.

Even with the difficulties that a dual-perspective experience can cause without detracting from each experience, it offers even more incentive to revisit the story after beating the campaign for the first time. Although Resident Evil might have already peaked with its soft reboot titles of Biohazard and Village, there’s one post-campaign experience that has even more potential in Resident Evil Requiem than ever before.

Mercenaries Mode Is A Classic For A Reason

Bringing Back The Beloved Staple Of The Series

Out of all the post-campaign game options that Resident Evil has offered over the years, few are as addictive and have as much depth as the Mercenaries game mode. First introduced in Resident Evil 3: Nemesis, the Mercenaries game mode has become a staple of the series ever since, only skipping Resident Evil 7: Biohazard due to that game’s departure from the standard action formula of the series.

Mercenaries was notably absent from the Resident Evil 3 Remake, scrapped in favor of the critically panned Resident Evil Resistance game mode instead.

While a game mode like Mercenaries may not fit with the more grounded horror approach that Resident Evil Requiem seems to be taking based on its initial reveal, Requiem‘s rumored dual protagonists could set the stage for an explosive alternative story. As if the rumors weren’t enough, the inclusion of both first and third-person perspectives provides even more encouragement that a more action-oriented mode will appear, even if Village has already proved the mode can work in first person.

Resident Evil 9 Should At Least Have Something Like Mercenaries

Replayable Game Modes Go A Long Way For Resident Evil’s Enjoyment


Even without the explicit inclusion of a Mercenaries mode in Resident Evil Requiem, there are still plenty of worthwhile modes that Capcom could introduce to spice up its replayability with more than just combat. Aside from offering new achievements or alternative ways to unlock them, extra game modes similar to Mercenaries are an excellent training tool when preparing for your next attempt at a more challenging campaign difficulty or your next speedrun attempt.

While it would be disappointing to skip Mercenaries yet again after Resident Evil 7‘s disappointing absence, a fresh take or even co-op functionality could be just what Requiem‘s new direction needs to shake up the series. From the classic offerings of the Raid Mode, Time Trials, and Mercenaries, to unique alternatives like the ones seen in Biohazard‘s Banned Footage DLC, Resident Evil Requiem can offer far more than just a satisfying narrative experience.

Resident Evil Requiem

Systems


Released

February 27, 2026

Engine

RE Engine

PC Release Date

February 27, 2026

Xbox Series X|S Release Date

February 27, 2026

PS5 Release Date

February 27, 2026





Source link

  • Related Posts

    Red Dead Redemption-Style Western Open-World RPG Officially Launches This Week

    A new open-world RPG that boasts the Western style of Red Dead Redemption is set to release later this week, and fans of Rockstar’s cowboy adventure may want to keep…

    HBO’s 4-Season Crime Series With Near-Perfect RT Score Deserves To Be As Big As Breaking Bad

    One of HBO‘s best crime thrillers, with a near-perfect Rotten Tomatoes score of 98%, is so good that it is hard not to see how it deserves to be as…

    Leave a Reply

    Your email address will not be published. Required fields are marked *